My campaign is DarkFawn - it's a D&D game, and it's run most every Sunday possible since 1978.
I've been looking over the 5th edition play test notes, and they look very nice. I am excited to go there. Right now, I am interested in ditching 3.5 (ish) and moving on. 4 and I are not on speaking terms.
Been working on my next fanzine for the campaign (FawnZine), and am up to over 100 pages. Half of it is art. I will be hitting up the players for their contribution and setting a deadline soon. While I've got art to do for it, AC comes first. I love InDesign to help me do all the layout work - I have the hang of it now.
I think it's important to have a creative game outlet. It gives me creative energy that I use to approach my work. It gives me subjects to practice my poses on, and ideas to doodle up in my sketchbooks. A drive to get the characters looking good. I talked to someone who didn't have this sort of outlet, and they just didn't do a lot of sketching. I go through at least two sketchbooks a year.
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